

Talking to Drunkard may occasionally crash the game (this may have been a coincidence, as it happened once and crashes are not uncommon). Red Bandana Bullet Kin's Diginomicon entry is replaced with the Diginomicon entry for Minelets. The Last Dragun Master Round replaced with another Roll Bomb (got 1 as an item and 1 as an intended Master Round).

EXIT THE GUNGEON NO SOUND FREE
Winchester's game is free all the time (despite only being intended to be free only once), and happens to crash the game frequently. Roll Bomb deals damage upon landing within the blast radius Gatling Gull hat disappeared from hats iventory after purchasing it. I once was unable to move during the Dragun fight, because for some reason I was on the farthest right side of the screen, getting picked up and dropped by Space Turtle, unable to move for a long time.īosses and their bullets turn invisible after pausing and unpausing, causing an instantaneous death. Ox hat is displaying behind character sprite(encountered by u/Quarter09) Items are no longer spawning after beating Dragun, including Master Round V Possibly intentional, but they do give armour in Enter the Gungeon (encountered by u/techknight_) Master Rounds do not give armour to Robot. (encountered here by u/techknight_, u/Quarter09, u/Bylethe ) The death screen appears while sound effects continue in the background. A happy face interstitial is shown instead of a dead face, but no respawning happens. Clone does not work at least Robot and Bullet. Master Round V did not spawn once (encountered here by u/Also_A_Puny) If the player purchases an unlock from the store and then exits the game through the system menu, the money is lost but the unlock stays locked and available for purchase (encountered by u/techknight_) On meeting Winchester in the Gungeon for the first time as the Robot, at least one player started his minigame only for camera to stick in an odd place and soft-lock the game. The dog companion frequently gets stuck on corners, preventing it from collecting money (encountered by u/techknight_) Robot takes damage from all explosions, including items/weapons used by the player such as Roll Bomb, riccochets from Grenade Launcher, missiles from Com4ndo, etc (encountered by u/techknight_) Something caused a player to be unable to exit the costume menu at least once (encountered here by u/arqwyn) If the player pauses while that menu is active, on return to the game it is no longer possible to choose a menu option, soft-locking the game (encountered by u/techknight_) The player is presented with a menu choosing either to take off or to wait. After beating Dragun, most characters enter an escape ship. If you test one of these bugs and find them not to be a problem anymore, please post and mention which platform, version number, and character you're playing on.Įach bug will be categorized and list the most recent confirmed version number where it was encounteredįor simplicity, the iOS/iPadOS version number will be used even if the bug was encountered on tvOS. As of this writing, version 1.1.3 has just rolled out, and the below bugs are all from the prior release. Several bugs have been reported after launch, and will be documented here. (1.04 on tvOS)ġ.1.4 Fixed an issue that could cause a crash in the Underbreach The current version is 1.1.4 on iOS and iPadOS, which is equivalent to ? on tvOS.ġ.1.3 Translation, localization and bug fixes. It is expected that XTG will also be available on other platforms, see A note from Dodge Roll about Exit the Gungeon MacOS (available when macOS Catalina launches) XTG is currently a timed-exclusive for Apple Arcade platforms, including Exit the Gungeon (or XTG) is a new side-scrolling-style spin-off of Enter the Gungeon.
